Game Design & Quality Assurance
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Dissertation & Honours Book List

Some of the books I will be using for researching creating emotion in games are as follows:

  • Rules of Play: Game Design Fundamentals - Salen and Zimmerman
  • Creating Emotion in Games - David Freeman
  • Emotion and the Structure of Narrative Film: Film as an Emotion Machine - Ed S. Tan
  • In-Game Immersion to Incorporation - Gordon Calleja
  • Game Feel: A Designer's Guide to Virtual Sensation - Steve Swink
  • Game Theory and Experimental Games - Andrew Coleman
  • A Casual Revolution - Jesper Juul

| have not yet fully analysed each book, so some texts may not be as relevant as I originally thought. I will post my analysis of the books as well as relevant quotes for my dissertation or honours projects in later blog posts.

Alexander TarvetComment